The games that use the Creation Engine all have interactive objects that can be picked up and thrown around. This is especially true when the game is loading in the assets, making the load times longer for areas with more objects. The more objects in a space, the harder it is for consoles to render everything in real time. Complex physics engines, like the Creation Engine, are notorious for being extremely taxing on the processing power of consoles. The Creation Engine is a piece of technology that tries to emulate the physics of real life with its in-game assets. There is still no word on whether or not The Elder Scrolls 6 will be using the Creation Engine or a completely new one like the Unreal Engine 5, and all of this mtters when it comes to load times. However, consoles are manufactured and mass produced with a specific set of specs that does not change. Seeing as the specs for the Xbox Series X and PS5 are meant to be on the up and up, this problem should not arise for The Elder Scrolls 6.īethesda games have been noted for their use of radiant ai, a feature of their original Gamebryo game engine, which was used by Bethesda to develop The Elder Scrolls 3: Morrowind, The Elder Scrolls 4: Oblivion, Fallout 3, and Fallout: New Vegas. Bethesda took the Gamebryo engine and modified it into its contemporary, the Creation Engine. It has been used to develop The Elder Scrolls 5: Skyrim, Fallout 4, and Fallout 76. Load times for a game made in 2012, like The Elder Scrolls 5: Skyrim, become easier and easier to process and may only last a couple of seconds on PC. "What causes these obscene load times?" is a question every game has asked themselves, but one not so simple to answer. RELATED: The Elder Scrolls 6: 5 Lessons It Can Learn From Morrowind (& 5 It Can Learn From Daggerfall) Many console owners will remember loading screens that sometimes last up to 5 minutes, or sometimes a infinite loading screen will appear if there is a bug. Fallout 3, Fallout 4, The Elder Scrolls 3: Morrowind, The Elder Scrolls 4: Oblivion, and The Elder Scrolls 5: Skyrim all have a similar issue when it comes to consistent gameplay, load times. When considering The Elder Scrolls 6, the other games made by Bethesda must also be taken into account. The hope is that next gen consoles can break the cycle when it comes to the release of The Elder Scrolls 6. While PC game releases have been a paragon of consistent game quality due to their improvable hardware, console game releases have sometimes been found wanting. The Elder Scrolls 6 is currently in development and will definitely be released on the upcoming Xbox Series X and Playstation 5, as well as PC.
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